MasonOelsch A 7-Year Entrepreneurial Design Journey

Entrepreneurship, Systems Design, Creative Direction

From 3D-printed terrain to globally shipped posters, and now toward faith-centered design — this is the story of how a teenage side-hustle became a 1,500+ sale global creative business.

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01 — Overview

I started my business at 14 because I didn’t have many ways to earn money. I couldn’t get a job, but I could create. After saving for a 3D printer I barely knew how to use, I launched an Etsy shop selling whatever I could dream up — 3D-printed Nerf mods, experimental props, and eventually hand-crafted Dungeons & Dragons terrain under the name MythikBros.

Seven years later, that experiment has transformed into MasonOelsch, a global small business with:

  • 1,500+ total sales

  • 390+ 5-star reviews

  • customers across 50+ countries

  • $60,000+ lifetime revenue


The business has gone through three major evolutions — each one teaching me more about design, entrepreneurship, users, and myself.

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02 — The Evolution of the Business

Era 1 — MythikBros (2018–2021)

Handcrafted fantasy terrain, 3D-printed modular buildings, and custom-painted Nerf blasters


This era was all about hands-on making and discovering what it means to bring an idea to life.


I learned:

  • foam carving, texturing, and painting

  • 3D modeling + slicing workflows

  • production systems, drying times, finishing methods

  • packaging handmade art without damaging it

  • how to price labor-intensive work

  • how to manage customers, expectations, timelines, and quality


I made about $10k in revenue during this phase — the majority during 2020 when the store unexpectedly took off.


But the real value wasn’t the revenue.


It was this realization:

“People are willing to pay for something I made with my own hands.”


As a teenager, that was paradigm-shifting.

This era taught me craft, courage, resilience, and how to operate every part of a small business from end to end.

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Era 2 — MasonOelsch Posters (2021–2025)

A pivot to global digital art — scalable production, modern design, and serving niche fandoms


When I moved from Northern California, I lost access to my workshop — no more foam cutters, painting setup, or 3D printers. I needed a new approach.


So I pivoted.


Using my growing graphic design skills, I created Breath of the Wild, One Piece, and Minecraft posters — art that connected to things I personally loved. I introduced a print-on-demand partnership with Gelato, which enabled:

  • worldwide printing

  • faster shipping

  • lower costs for customers

  • zero physical inventory

  • fully remote operations


This pivot transformed the business into something scalable.


Over three years:

  • $50k+ revenue

  • 1,200+ poster sales

  • years hitting $11–17k annually

  • 40% margin

  • customers from Europe, Asia, Africa, Australia, and beyond


This era taught me:

  • how to identify underserved niches

  • how to use Etsy SEO + analytics strategically

  • how to measure product performance and iterate

  • how to build automated workflows

  • how to adapt quickly when Etsy policies killed my best-selling products


It was my first taste of global design impact — creating something in my bedroom that would hang on walls around the world.

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Era 3 — Faith-Based Creative Experiments (2025–Present)

Integrating spiritual purpose with design craft


After years of working in fan-art markets, I realized I was hitting a ceiling — creatively and directionally. Etsy policy changes also wiped out some of my top posters, forcing another pivot.


This time, I wanted to pursue something more meaningful:

Design that encourages Christians, glorifies God, and brings truth + beauty into people’s homes.


Right now, I’m in an experimental phase:

  • combining scripture with painting and photography

  • exploring new aesthetics

  • prototyping prints, shirts, and paper goods

  • exploring what a faith-centered brand feels like

  • learning how to market authentically without being performative

  • designing from a place of calling, not profit


This era is still forming, but it might be my most personal and purpose-driven yet.

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03 — The Core Challenge

Although each era looked different, they shared the same underlying question:


How do I create something meaningful, sustainable, and valuable — with the tools, time, and resources I have right now?


This drove every pivot:

  • From physical props → digital art

  • From local production → global print-on-demand

  • From fan art → faith-centered design

04 — Research & Market Insight

Era 1: Handcrafted Products

I found a gap in the tabletop gaming market:

  • Beautiful terrain existed

  • Pre-painted, affordable terrain did not

By offering fully finished terrain pieces, I captured a need that wasn’t being served.

Era 2: Digital Posters

My research here was more analytical:

  • SEO data showed BOTW/One Piece had huge demand

  • Pinterest confirmed style and content trends

  • Competitor analysis showed gaps in quality and composition

  • Customer lists helped decide which locations/islands to design next


One customer even sent me a complete list of One Piece islands so I could create posters for the entire world map — a sign that my products were part of people’s passion and community.

Era 3: Faith-Based Direction

I’m studying:

  • what Christian consumers actually want

  • how to avoid cliché or “cheesy” religious merch aesthetics

  • the line between authentic Christian art vs. profit-driven branding

  • how to communicate Scripture beautifully and truthfully

  • what materials (paper, fabric, wood) best match this visual identity


This research is purpose-heavy and heart-heavy — and deeply motivating.

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05 — Process

1. Exploration & Vision

Every era began with curiosity:

  • “Can I make this?”

  • “Can I learn this tool?”

  • “Is there a market for this?”

  1. Prototyping

Physical or digital, I prototyped constantly:

  • foam ruins

  • modular 3D buildings

  • Nerf blaster paint jobs

  • digital posters

  • typography + scripture layouts

  • color palettes inspired by worship music & nature

3. Iteration

I iterated based on:

  • customer reviews

  • Etsy analytics

  • ad performance

  • community conversations

  • personal conviction

  1. Production Systems

The business forced me to learn:

  • 3D printer setup, slicing, maintenance

  • painting workflows with sprays, washes, dry brushing

  • digital file prep for POD

  • color proofing

  • shipping logistics + packaging

  • financial tracking with spreadsheets

  • creating customer messaging templates

  • Etsy backend setup + storefront optimization

  1. Scaling

When posters took off:

  • I ran targeted Etsy ads

  • expanded product lines

  • used Pinterest as organic marketing

  • enabled global fulfillment

  • streamlined operations for near-passive income

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06 — Results

Quantitative Impact

  • 1,500+ total sales

  • 390+ five-star reviews

  • $60,000+ lifetime revenue

  • 50+ countries reached

  • 7 years of continuous operation

  • 80% → 40% margin depending on the era

  • My designs used on a film set in LA

  • Customers returning to complete collections

Qualitative Impact

What customers are saying:

"I adore these posters. I bought the 12 poster set before this one was out, and I love how well they go together." - Maranda

"Perfection! This art work is incredible! The details of each piece are beautiful and it is the tie that puts the rest of the room together. I am very impressed with this artist!" - LadyLuna

"Arrived quickly and great quality! I have it in my office and it looks really good." - Michael Jade

"This is our second group purchase and we love the designs! Clear quality, great concept and perfect size" - Declan

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07 — Challenges and Turning Points

1. High-labor production burnout

→ Pivoted from physical to digital products.


2. Losing access to my workshop after moving

→ Reinvented the entire brand with scalable POD.


3. Etsy policy violations deleted my top sellers

→ Motivated the move into faith-based design.


4. Growing pressure to create “Christian merch”

→ Navigated the tension between authenticity and commercialization.


5. Learning every skill myself

→ From tool mastery to finances to design to analytics.

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08 — What I Learned

This business is one of my greatest teachers.

It showed me:

  • how to design end-to-end products

  • how to find and validate markets

  • how to pivot with integrity

  • how to tell stories through design

  • how to create systems that scale

  • how to operate a business ethically and thoughtfully

  • how to keep creating even when things break, flop, or fail


Most of all, it taught me:

Design is ultimately about serving people — bringing joy, beauty, and meaning into their lives.

09 — What's Next

I’m stepping into a new era that blends:

  • design

  • storytelling

  • faith

  • beauty

  • human-centered craft


I want to create products that uplift, encourage, and speak truth — not for profit, but for purpose.

And I don’t fully know what this new brand will be yet.

But for the first time in my business journey, that uncertainty feels like an invitation.

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